All updates

Mini Games and Spin the Wheel launch

Spin the Wheel and the Mini Games page go live for traders, with admin setup for the wheel, custom content blocks, display fields, and an embeddable widget.

01 ·Mini Games page and Spin the Wheel go live

A new Games section appears in the trader-facing navigation, beneath Quests. The Mini Games page lists every active game in the community, with tabs to filter by game type and a search bar to find a specific one.

Spin the Wheel is the first game on the page. Each wheel appears as a game card; a trader clicks Open to enter that wheel's page. The admin configures what that page contains: the spinning wheel itself is always present, and each additional section can be toggled on individually:

  • Spin History, which shows past spin results with segments that appear or hide based on the settings
  • Spin Streak, which tracks a trader's consecutive spin streak
  • Spin Missions, which lists the missions attached to that wheel

Each wheel has a Set as Active toggle in its settings, which defaults to off. When a trader spins, a popup shows the result. If multipliers are active on that wheel, the popup reflects those too.

Why it matters

The earn-and-spend reward loop only pulls traders back if there is a place to return to. Mini Games gives the wheel a home in the client portal: traders find it in the nav, see their streak and missions, and know where the next spin lives.

02 ·Configure what traders see when they open the wheel

Two settings in the Spin the Wheel admin panel control what traders see when they open the wheel.

Custom Display adds a toggleable section (off by default). Switching it on lets the admin add content blocks, each with a header and a description. Each block has two display options: Show full content, which renders the full text inline, or Show in popup modal, which shows a one-line preview and opens the full text in a popup when the trader clicks it. The section appears in its own area on the trader-facing wheel page.

Display Fields add labelled data points to the Spin Missions section. The admin sets a field name and maps it to a custom field; every time a trader opens the wheel, those fields refresh to the current value. The Spin Missions section gains three status indicators: Not Eligible (when a mission's conditions are not yet met), Loading (while fields update), and Spin Earned.

Why it matters

Custom Display lets a broker put wheel rules, prize details, or eligibility terms directly inside the game view, so the trader has context without leaving the wheel. Display Fields keep mission data current on every open, so what a trader sees matches their current standing.

03 ·Embed the wheel as a widget

The Widgets section gains a Mini Games type. The admin picks an active mini game from a dropdown, and the widget inherits whichever sections the admin enabled for that wheel. The admin can then show or hide any of those sections specifically for the widget.

The widget has two display modes: Dynamic (the default), which fits the widget to its container, and Fixed, which sets a specific size. An Edit Layout button opens a modular grid editor where sections can be arranged, with the spinning wheel needing more width than the smaller sections. When the widget is too narrow to hold every section at its minimum width, the overflow sections move to a new row.

Why it matters

A broker who already embeds leaderboard or mission widgets in the client portal can add the wheel to the same layout, so traders find it wherever they already spend time in the client portal.

Also in this build
Improvement

The Spin the Wheel page adapts for mobile: mini games tabs show a maximum of three per row, and the wheel renders in a single column with a back arrow to return to the Mini Games page.

6 Jan
Fix

Condition workflows set to trigger on date conditions now fire when a trader meets the condition.

6 Jan
Fix

The userlist CSV export now includes message, reply, mention, and reaction counts.

6 Jan